Job Fair

8am-8:02am
Product Owner
DescriptionAbout Mass Virtual:

Are you looking for a team where you can work alongside some of the most imaginative and innovative creators in the industry? Look no further!

At Mass Virtual, we put the Reality in XR, creating Augmented, Virtual, and Mixed-Reality experiences as close to Real as they come. We hire the best in the business, so every team member is part of a family that supports and challenges you every step of your journey. We have a diverse and inclusive team and a fun, family-oriented culture that encourages collaboration, sparks creativity, and supports essential work-life balance.

If your passion is to create in or support a dynamic, agile, fast-paced environment, you have found your home. Every project we take on and every member of our team makes a difference. Take a step into a career with Mass Virtual and help us take Reality to the next level in XR.

About the Role:

Mass Virtual is looking for a passionate “hands-on” Product Owner who is interested in working with next-generation virtual reality training solutions. We are looking for a Product Owner that has proven experience working across departments to help set technology standards and processes to help Mass Virtual push industry boundaries by using leading-edge technologies to create revolutionary virtual experiences that set our customers apart often ahead of time and under budget.

What you’ll be doing:

Lead the end-to-end success of projects from discovery to launch
Own the product vision and work with our team to create meaningful problem statements
Maintain and manage the product roadmap down to a request level
Collaborate with engineering, design, marketing, and data teams
Identify new areas for growth through quantitative search and UX studies
Analyze market trends and maintain an awareness of competitor activity
Research market fit and users’ desire/demand
Provide support to the sales and marketing teams by communicating product features and functionality
Serve as the face of the product within the company, and act as the point person to leadership
Determine your teams’ metrics for success
Influence key stakeholders across our organization to align intent and prioritization
Collaborate with design and engineering partners to plan sprints. Work with product, UX and engineering teams to make decisions about complex problems
Partner on go-to-market, launch, pricing, and customer support activities working with colleagues from the corresponding teams
Ownership of product roadmaps to support and balance objectives such as user engagement and revenue growth through data-driven prioritization
Develop user and business metrics to evaluate success of applications, using measurements to inform product decisions
What you need to succeed:

At least 5+ years web operations, web development, product management
Prior experience leading others
Understanding and appreciation of UX and design principles such as user research/testing, information hierarchy, and common UI
A foundation in analytics techniques and product management best practices that aids you in building data-driven arguments
Excellent verbal and written communication skills
Experience driving products that are creative tools for designers, engineers, or technical users is a plus
Highly effective cross-functional team management
Solid knowledge and experience working with a variety of programming languages both client and server side, software development processes and Agile methodologies
Strong passion for excellence in web development and product rigor
Strong adherence to security and performance best practices
Strong interpersonal, organizational, and collaboration skills
Must have the ability to work in a dynamic, fast-paced environment
Eligible to obtain a Security Clearance (U.S. Citizenship Required)
Great to have:

Bachelor’s degree in Computer Science, a similar degree or comparable experience
Understanding and experience with developing and maintaining web development and organizational roadmaps
Strong passion for excellence in web development and product rigor
Strategic planning
Experience working in an entrepreneurial environment
Experience with MongoDB, Vue3.js and Node.js
Experience with Express.js or Nest.js
Experience with RESTful Web Services, APIs, and asynchronous data flow
Front-end web development experience using HTML, CSS, and JavaScript
Experience in building web-based enterprise software products from the ground up to production demonstrating successful delivery of software applications and systems by meeting agreed upon delivery commitments and quality levels
Work Perks:

An open-minded, collaborative culture of enthusiastic creatives and technologists
We prioritize work/life balance by providing flexible schedules PLUS a competitive PTO and holiday package
Medical, Dental, Vision, Life, Accidental, Long-Term and Short-Term Disability Insurance
401k with an Employer Match
Spacious, ergonomic, and modern office space, equipped with a kitchen that is stocked with snacks, drinks, and access to delicious coffee
Fun and exciting team building activities
Working Conditions:

In-office 100% of the time
The person in this position must be able to stay stationary for long periods of time
Some travel may be required for this role
Some transportation of equipment may be required – up to 50 pounds
Job Location: On-Site – Orlando, Florida. (Not remote)
Event Type
Job Posting
TimeSaturday, 27 July 20248:00am - 8:02am MDT
Location
8:02am-8:04am
**Sony [Intern] Researcher – Haptics**
Description[Position Summary]

Currently, vibration stimulation is the prevailing haptic technology utilized in mainstream products. However, our focus lies in developing a haptic technology capable of replicating diverse haptic sensations unable to be reproduced by vibration. With the utilization of this technology, we can achieve a sense of operation and UI in XR/remote environments that closely mimics reality, enabling us to enhance the overall sense of immersion and presence.
Presently, we engage in research and development across various domains, from wideband vibrotactile presentation to force and pressure presentation, while developing sensing technologies essential for haptic presentation.

-For your information:
https://www.sony.com/en/SonyInfo/research/projects/haptics/
https://www.sony.com/en/SonyInfo/research/research-areas/sensing-ranging/

[Working environment]

Main offices of Sony Corporation are located at Shinagawa, Osaki, Minatomirai(Yokohama)and Atsugi in Japan.
Please see the video below to gain some insight into the workplace at our company.
https://www.youtube.com/watch?v=oHYviwUv21o

Although the offices are in Japan, you can work in an English-speaking environment.
If you are curious about what it's like to work as an international employee at Sony in Japan, please see the webpage below.
https://note.com/sonycorporation/n/n7a022b3f19c8

With our technology, we empower creators to express themselves in new ways.
We are building a future full of exciting advances in entertainment. Why not join us in this exciting place at Sony, to create the next emotion?

[Responsibilities]

Research and development of novel haptic technologies (haptics) to provide realistic immerisive experiences and next-generation UI that would be impossible to achieve with current haptic technologies.
- Development of device and control system for haptics

- Development of tactile sensor devices and control systems

- Quantification of haptic perception

- Development of haptic interaction for XR and remote environments

[Required qualifications]

- Experience or expertise in haptic devices

- Experience or expertise in haptic sensing technologies

- Haptic perception mechanisms

- Experience in application development or data analysis of haptic technologies

[Preferred qualifications]

- Programming (C++, C#, etc.)

- Game Engines (Unity, Unreal Engine, etc.)

- CAD (Fusion360, NX, etc.)

- Vision and Imagination:
Envision the possibilities of what can be achieved through the application of haptic technologies.
Think creatively and translate their ideas into new UX concepts and prototypes.

[Product,Service]

Metaverse, XR Systems, home entertainment products, etc.

[Development Environment]

Windows, Visual Studio, Unity, Fusion360, etc.

[Application Requirements]

Essay: Required
Coding test: Not Required
Event Type
Job Posting
TimeSaturday, 27 July 20248:02am - 8:04am MDT
Location
8:04am-8:06am
**Sony[Full-Time] - AI Application Engineer**
Description"Join our team of R&D engineers to embark on an exciting journey of applied research and prototype development! Within our diverse and innovative project portfolio, you will have the opportunity to take on real-world challenges related to the fields of natural language processing, computer vision, machine learning, human-computer interaction, cloud services, computer graphics, data analysis, and their intersections. As such, you will have the opportunity to propose cutting-edge user and creator experiences that contribute to a range of businesses within Sony Group, including Sony Pictures Entertainment, Sony Music Entertainment, Sony Interactive Entertainment, and Sony Life Insurance.

Below are examples of ongoing projects you may contribute to:

■ Content Creation Support Technology: Develop technology for the automatic generation of dialogue and live commentary in entertainment (such as movies), animation, games, and music. Our goal is to enhance content creation workflows and collaborate with various divisions to explore automatic content creation for ""virtual productions"".
■ Multimodal AI Application Technology: Dive into the exciting field of multimodal AI, combining different modalities such as images and text to solve complex tasks. Here, we contribute to the development of practical multimodal AI application technologies for Sony Group's businesses, with a focus on vision-based lightweight gaze estimation, video-based play-by-play commentary generation, and dialogue-based non-verbal gesture generation.
■ Financial Consulting Assistant AI: Help revolutionize remote financial consulting to support Sony Life's life planners and our other financial services. Develop AI-powered solutions to complement nonverbal information, generate consultation summaries, and provide relevant information during customer interactions.
■ Healthcare Services: Contribute to the improvement of healthcare services by leveraging Sony's strengths in sensing, UX, data analysis, and machine learning. Our goal is to provide doctors and patients with accurate and non-invasive data to reduce the need to utilize traditional data-collection methods such as questionnaires. In this project, we expand the scope of services to include digital therapeutics (DTx), telemedicine, and remote monitoring.
■ Telepresence: Work on a telepresence system that transcends distance limitations, enabling seamless and natural communication between individuals across different spaces. Experience the feeling of being in the same physical space as your colleagues, no matter where you are.
■ Agent Platform: Contribute to the construction of an agent platform that integrates our team`s cutting-edge technologies and aims to create an ecosystem where end-user creators can generate revenue and foster thriving communities.

If you are passionate about applying deep learning technologies to real-world problems and want to contribute to our groundbreaking projects, we are eager to hear from you. Join our team to unleash your potential and to make a meaningful impact on the world!"
Event Type
Job Posting
TimeSaturday, 27 July 20248:04am - 8:06am MDT
Location
8:06am-8:08am
**Sony[Internship] - Research Intern, Generative AI and Graphics**
DescriptionResearch and development of Generative AI, aiming to deliver as contributing technology for creators in Sony groups entertainment business units. Specialized generative AI reserch for facial animation and expressions. Not only generative AI, we also utilize underlying embeddings for content search, which requires solid understanding of foundation models and large language models.
Event Type
Job Posting
TimeSaturday, 27 July 20248:06am - 8:08am MDT
Location
8:08am-8:10am
AWS Cloud Engineer
DescriptionAbout Mass Virtual:

Are you looking for a team where you can work alongside some of the most imaginative and innovative creators in the industry? Look no further!

At Mass Virtual, we put the Reality in XR, creating Augmented, Virtual, and Mixed-Reality experiences as close to Real as they come. We hire the best in the business, so every team member is part of a family that supports and challenges you every step of your journey. We have a diverse and inclusive team and a fun, family-oriented culture that encourages collaboration, sparks creativity, and supports essential work-life balance.

If your passion is to create in or support a dynamic, agile, fast-paced environment, you have found your home. Every project we take on and every member of our team makes a difference. Take a step into a career with Mass Virtual and help us take Reality to the next level in XR.

About the Role:

Mass Virtual has an immediate opening for a Cloud Engineer to assist in growing our cloud infrastructure. The successful candidate should be well versed in multiple cloud technologies along with CI/CD platform tools. They will be analyzing and advising on performance, availability, and scalability. This role will be involved with validating emerging technologies that can impact or improve our current cloud platforms. They will support the organization in Cloud best practices and supporting technologies to enable such capabilities as DevSecOps, Big Data/Analytics, AI, Micro-Services.

What you’ll be doing:

Designing, developing, and testing solutions for on-prem or Cloud platforms
Support DevOps operations by integrating into CI/CD pipeline build
Install, configure, automate, and monitor various Cloud Services
Architect, design, develop, troubleshoot, and implement new cloud solutions
Work closely with the Development team to support Cloud application, database, and network performance
Work closely with the IT security team to ensure the applications and solutions are secure and compliant
What you need to succeed:

Bachelor’s Degree in a STEM field
4+ years of cloud design, engineering, and administration experience
7+ years of general IT experience
Senior level experience with AWS
Knowledge of ITIL processes and experience evolving to Agile development lifecycles
Knowledge in Azure Active Directory, Roles, and Policies
Knowledge in database and network provisioning and optimization
Knowledge in IT security & IAM
Hands on experience with DevOps/Automation tools including Jenkins, Git, Gitlab
Eligible to obtain a Security Clearance (U.S. Citizenship Required)
Great to have:

Master’s degree in a STEM field
Strong knowledge of Linux operating systems and containerization with scaling
Experience and certification in cloud technologies
Production experience running scaled application services and Kubernetes workloads
Experience with IP networking, VPNs, DNS, load balancing and firewalling concepts
Work Perks:

An open-minded, collaborative culture of enthusiastic creatives and technologists
We prioritize work/life balance by providing flexible schedules PLUS a competitive PTO and holiday package
Medical, Dental, Vision, Life, Accidental, and Short-term and Long-term Disability Insurance
401k with an Employer Match
Spacious, ergonomic, and modern office space, equipped with a kitchen that is stocked with snacks, drinks, and access to delicious coffee
Fun and exciting team building activities
Working Conditions:

In-office 100% of the time
The person in this position must be able to stay stationary for long periods of time
Some travel may be required for this role
Some transportation of equipment may be required – up to 50 pounds
Job Location: On-Site – Orlando, Florida. (Possibly Hybrid)
Event Type
Job Posting
TimeSaturday, 27 July 20248:08am - 8:10am MDT
Location
8:10am-8:12am
**Sony [Full-time] Engineer - XR System**
Description[Position Summary]

We, the XR System Technology Development Department, are a division of the Technology Development Laboratories located in Tokyo, Japan. Our mission is to spearhead the development of XR (Extended Reality) core technologies and pave the way for launching new XR business ventures.
At our department, we focus on three key areas that serve as the foundation for XR technology advancements:

a) Developing System Technology for Downsizing and Lightening HMDs and Naked-Eye 3D Displays:
We are dedicated to pushing the boundaries of XR hardware by developing cutting-edge system technologies that enable the downsizing and lightening of Head-Mounted Displays (HMDs) and naked-eye 3D displays. Our goal is to enhance user comfort and mobility while delivering immersive XR experiences.

b) Developing Sensing/Rendering/Simulation Technologies for Seamlessly Presenting Mixed-Reality Worlds:
Creating seamless mixed-reality experiences is a critical aspect of XR technology. To achieve this, we focus on the development of advanced sensing, rendering, and simulation technologies. By leveraging state-of-the-art techniques, we aim to bridge the gap between the physical and virtual worlds, ensuring a smooth and natural integration of the two.

c) Developing XR (AR/VR) Content Creation Technology Assisted by AI:
The creation of compelling XR content is crucial for captivating user experiences. To achieve this, we harness the power of AI technology in the development of XR content creation tools. By leveraging AI algorithms, we empower creators to generate immersive and interactive XR content, pushing the boundaries of creativity and engagement.

As an XR System Engineer, you will play a crucial role in advancing the field of human-computer interaction by contributing to the development of XR core technologies. This position requires a comprehensive engineering skill set, encompassing both hardware and software domains. On the hardware side, you will work on mechanical, electronic, and optical designs. On the software side, your expertise will span across various areas, including computer vision, real-time 3D graphics, physics and motion planning used in game engines, parallel algorithms applicable to GPU or FPGA, video/audio codecs, real-time operating systems, wired and wireless networking, machine learning, and more.
Your expertise in a specific technology area, coupled with your curiosity for various related technologies, will be essential in driving our innovation forward. We encourage you to propose and develop new research themes that combine your expertise with Sony's unique hardware, such as CMOS image sensors.
Join us in shaping the future of XR technology and redefining the way we interact with computers. Together, we can push the boundaries of what is possible in the world of XR. If you are passionate about XR technology, have a strong engineering background, and thrive in a collaborative and innovative environment, we invite you to apply for this exciting opportunity as an XR System Engineer.

[Working environment]

Main offices of Sony Corporation are located at Shinagawa, Osaki and Minatomirai(Yokohama) in Japan.
Please see the video below to gain some insight into the workplace at our company.
https://www.youtube.com/watch?v=oHYviwUv21o

Although the offices are in Japan, you can work in an English-speaking environment, and you can also take Japanese lessons if needed.
If you are curious about what it's like to work as an international employee at Sony in Japan, please see the webpage below.
https://note.com/sonycorporation/n/n7a022b3f19c8

[Responsibilities]

When you join our division, you will have the opportunity to take on one or two of the following responsibilities:

- Develop vision processing algorithms and implement them in real-time systems, including tasks such as depth estimation, surface reconstruction, light estimation, and eye tracking

- Work on real-time rendering techniques, such as novel view synthesis and path tracing, to create immersive visual experiences

- Conduct simulations, including fluid dynamics, to enhance the realism of XR environments

- Optimize algorithms for specialized hardware platforms, such as GPUs, FPGAs, and ASICs, to achieve high-performance XR systems

- Design electronic circuits and program FPGAs while developing device drivers to ensure seamless integration of hardware and software components

- Contribute to the development of AI-assisted creative support features that will be integrated into game engines or digital content creation (DCC) tools

- Explore the development of digital twin construction services on cloud platforms

In addition, we encourage you to embrace the following practices:

- Acquire and master the most advanced AR/VR technologies to become a world-class engineer in the field

- Progress towards a leadership position or become a core member of the development team responsible for delivering our original technologies as products or services in collaboration with other departments in R&D or business units

- Collaborate with global Sony Group companies to create business value as an AR/VR engineer across various industries, including electronics, gaming, entertainment, medical, finance, and more

By joining our team, you will have the opportunity to make a significant impact in the field of AR/VR. We encourage you to embrace continuous learning, leadership development, and global collaboration as you grow your career as an AR/VR engineer.

[Required qualifications]

We expect the applicant to have at least some of the following skills or experiences:

- Experience developing computer vision algorithms (experience in both Python and C++ is preferred)

- Experience developing realtime 3DCG rendering software using low-level API (e.g.DirectX/Vulkan/OpenGL)

- Expertise in optimization, parallel/distributed processing, and acceleration, including system software and hardware (GPU/FPGA)

- Experience creating 3D content using game engines (UE/Unity) and DCC tools (e.g. Blender, Houdini, etc.)

- Experience developing plugins for these tools, or utilizing AI to generate content, is preferred

- Experience on dev/ops of cloud services

[Preferred qualifications]

- Advanced degree in Computer Science, especially in Artificial Intelligence, Machine Learning, or a related technical field

- Experience deveping and implementing streaming protocols over wired and wireless networks

- Experience developing AI-assisted content generation or editing features integrated into plugins for game engines or DCC tools

[Product,Service]

XR device, Game(PlayStation), Entertainment(Music, Movie) etc.

[Development Environment]

- PC: x86/x64 Windows compatible PC

- OS: Windows and Linux

- Game Engine: Unreal Engine, Unity

[Application Requirements]

Essay: Required

Coding test: Required
Event Type
Job Posting
TimeSaturday, 27 July 20248:10am - 8:12am MDT
Location
8:12am-8:14am
**Sony[Full-Time] - 3D Media System Engineer**
Description"At present, we at Sony have various capturing and sensing technologies that differentiate us from others in the market. Additionally, as we develop playback devices, display devices, and services, we must connect them with one another through the technologies and systems in order to create more powerful 3D related products and services.

Our mission is to develop the real-time rendering technology and system technology using it that realizes end-to-end systems from production of 3D digital contents based on the real world to distribution and display. Although playback and rendering technology is the main area of our development, we are also defining distribution format, converting data asset, and creating an end-to-end distribution system that connects the capturing technologies and displaying technologies.

As a 3D Media System Engineer, you may work in the developments of real-time rendering technology of skeletal data/motion data, volumetric video and audio data from real-world capturing system, distribution/playback technology, and applications utilizing them for entertainment fields like sports, music, and location based entertainment. In addition to maximizing your expertise, you will have opportunities to deepen your knowledge of such a new field that sparks your curiosity.

For decades, Sony has been delivering unprecedented values and creating services for customers throughout the world. With your passion for 3D contents and your engineering foundation, we hope you to join us to expand our values and to innovate new 3D interactive entertainments."
Event Type
Job Posting
TimeSaturday, 27 July 20248:12am - 8:14am MDT
Location
8:14am-8:16am
**Sony[Internship] - Researcher/Engineer (Realtime Surgical Simulator)**
Description"Our mission is to conduct innovative research and development related to robotics to create core technologies that will differentiate next-generation products. Many researchers working on a wide range of technologies from hardware to software, such as mechanical systems, actuators, sensors, control, planning and learning, are collaborating to develop robots for home, industrial and medical applications that provide physical support, and medical simulators that apply robotics.

We are looking for R & D reseachers and engineers involved in the development of medical simulators. In order to reproduce authentic physical operations in real time, we would like you to be involved in the development of technologies in virtual space, such as physics engines that are both fast and accurate, and algorithms that reproduce interactions with objects, as well as technologies in real space, such as haptics and robotics, that allow users to accurately experience and operate."
Event Type
Job Posting
TimeSaturday, 27 July 20248:14am - 8:16am MDT
Location
8:16am-8:18am
**Sony [Intern] Engineer - XR System**
Description[Position Summary]

We, the XR System Technology Development Department, are a division of the Technology Development Laboratories located in Tokyo, Japan. Our mission is to spearhead the development of XR (Extended Reality) core technologies and pave the way for launching new XR business ventures.
At our department, we focus on three key areas that serve as the foundation for XR technology advancements:

a) Developing System Technology for Downsizing and Lightening HMDs and Naked-Eye 3D Displays:
We are dedicated to pushing the boundaries of XR hardware by developing cutting-edge system technologies that enable the downsizing and lightening of Head-Mounted Displays (HMDs) and naked-eye 3D displays. Our goal is to enhance user comfort and mobility while delivering immersive XR experiences.

b) Developing Sensing/Rendering/Simulation Technologies for Seamlessly Presenting Mixed-Reality Worlds:
Creating seamless mixed-reality experiences is a critical aspect of XR technology. To achieve this, we focus on the development of advanced sensing, rendering, and simulation technologies. By leveraging state-of-the-art techniques, we aim to bridge the gap between the physical and virtual worlds, ensuring a smooth and natural integration of the two.

c) Developing XR (AR/VR) Content Creation Technology Assisted by AI:
The creation of compelling XR content is crucial for captivating user experiences. To achieve this, we harness the power of AI technology in the development of XR content creation tools. By leveraging AI algorithms, we empower creators to generate immersive and interactive XR content, pushing the boundaries of creativity and engagement.

As an XR System Engineer, you will play a crucial role in advancing the field of human-computer interaction by contributing to the development of XR core technologies. This position requires a comprehensive engineering skill set, encompassing both hardware and software domains. On the hardware side, you will work on mechanical, electronic, and optical designs. On the software side, your expertise will span across various areas, including computer vision, real-time 3D graphics, physics and motion planning used in game engines, parallel algorithms applicable to GPU or FPGA, video/audio codecs, real-time operating systems, wired and wireless networking, machine learning, and more.
Your expertise in a specific technology area, coupled with your curiosity for various related technologies, will be essential in driving our innovation forward. We encourage you to propose and develop new research themes that combine your expertise with Sony's unique hardware, such as CMOS image sensors.
Join us in shaping the future of XR technology and redefining the way we interact with computers. Together, we can push the boundaries of what is possible in the world of XR. If you are passionate about XR technology, have a strong engineering background, and thrive in a collaborative and innovative environment, we invite you to apply for this exciting opportunity as an XR System Engineer.

[Working environment]

Main offices of Sony Corporation are located at Shinagawa, Osaki and Minatomirai(Yokohama) in Japan.
Please see the video below to gain some insight into the workplace at our company.
https://www.youtube.com/watch?v=oHYviwUv21o

Although the offices are in Japan, you can work in an English-speaking environment.
If you are curious about what it's like to work as an international employee at Sony in Japan, please see the webpage below.
https://note.com/sonycorporation/n/n7a022b3f19c8

[Responsibilities]

When you join our division, you will have the opportunity to take on one or two of the following responsibilities:
- Develop vision processing algorithms and implement them in real-time systems, including tasks such as depth estimation, surface reconstruction, light estimation, and eye tracking

- Work on real-time rendering techniques, such as novel view synthesis and path tracing, to create immersive visual experiences

- Conduct simulations, including fluid dynamics, to enhance the realism of XR environments

- Optimize algorithms for specialized hardware platforms, such as GPUs, FPGAs, and ASICs, to achieve high-performance XR systems

- Design electronic circuits and program FPGAs while developing device drivers to ensure seamless integration of hardware and software components

- Contribute to the development of AI-assisted creative support features that will be integrated into game engines or digital content creation (DCC) tools

- Explore the development of digital twin construction services on cloud platforms

In addition, we encourage you to embrace the following practices:
- Acquire and master the most advanced AR/VR technologies to become a world-class engineer in the field

- Progress towards a leadership position or become a core member of the development team responsible for delivering our original technologies as products or services in collaboration with other departments in R&D or business units

- Collaborate with global Sony Group companies to create business value as an AR/VR engineer across various industries, including electronics, gaming, entertainment, medical, finance, and more

By joining our team, you will have the opportunity to make a significant impact in the field of AR/VR. We encourage you to embrace continuous learning, leadership development, and global collaboration as you grow your career as an AR/VR engineer.

[Required qualifications]

We expect the applicant to have at least some of the following skills or experiences:
- Experience developing computer vision algorithms (experience in both Python and C++ is preferred)

- Experience developing realtime 3DCG rendering software using low-level API (e.g. DirectX/Vulkan/OpenGL)

- Expertise in optimization, parallel/distributed processing, and acceleration, including system software and hardware (GPU/FPGA)

- Experience creating 3D content using game engines (UE/Unity) and DCC tools (e.g. Blender, Houdini, etc.)

- Experience developing plugins for these tools, or utilizing AI to generate content, is preferred

- Experience on dev/ops of cloud services

[Preferred qualifications]

- Advanced degree in Computer Science, especially in Artificial Intelligence, Machine Learning, or a related technical field

- Experience deveping and implementing streaming protocols over wired and wireless networks

- Experience developing AI-assisted content generation or editing features integrated into plugins for game engines or DCC tools

[Product,Service]

XR device, Game(PlayStation), Entertainment(Music, Movie) etc.

[Development Environment]

- PC: x86/x64 Windows compatible PC

- OS: Windows and Linux

- Game Engine: Unreal Engine, Unity

[Application Requirements]

Essay: Required

Coding test: Required
Event Type
Job Posting
TimeSaturday, 27 July 20248:16am - 8:18am MDT
Location
8:18am-8:20am
Unity Developer II
DescriptionAbout Mass Virtual:

Are you looking for a team where you can work alongside some of the most imaginative and innovative creators in the industry? Look no further!

At Mass Virtual, we put the Reality in XR, creating Augmented, Virtual, and Mixed-Reality experiences as close to Real as they come. We hire the best in the business, so every team member is part of a family that supports and challenges you every step of your journey. We have a diverse and inclusive team and a fun, family-oriented culture that encourages collaboration, sparks creativity, and supports essential work-life balance.

If your passion is to create in or support a dynamic, agile, fast-paced environment, you have found your home. Every project we take on and every member of our team makes a difference. Take a step into a career with Mass Virtual and help us take Reality to the next level in XR.

About the Role:

Mass Virtual is looking for a passionate Unity Developer. You will play a crucial role in creating and maintaining software tools used by developers, artists, and other team members. Your primary responsibility will be to implement and develop fixes and enhancements using scripting languages.

What you will be doing:

• Unity Expertise: Demonstrate an understanding of the Unity game engine, including its core features, scripting, and asset integration capabilities. Leverage Unity’s latest features and technologies to enhance simulations realism and performance
• Feature Development: Implement new features and enhancements for applications
• Implementation of Fixes and Enhancements: Develop and implement support fixes and enhancements using scripting languages
• Collaboration: Work closely with interdisciplinary teams, including software engineers, artists, designers, and subject matter experts to gather requirements and ensure seamless integration of simulations components
• Keep up-to-date with the latest Unity and development trends, tools, and technologies

What you need to succeed:

• 2+ years of professional experience as a Unity Developer
• Ability to develop tools in Unity (C#), Maya (MEL/Python), and other software to assist various teams in creating and maintaining product lines
• Able to identify and incorporate automation and data validation of existing components
• Ability to update and maintain existing developer tools
• Knowledge of custom Unity inspector layouts and UI toolkits
• Solid understanding of 3D and Virtual Reality
• Strong problem-solving skills and the ability to work on challenging and innovative projects
• Excellent communication and teamwork skills to collaborate effective with multidisciplinary teams
• Eligible to obtain a Security Clearance (U.S. Citizenship Required)




Great to have:

• Experience in writing code documentation
• Experience in Unreal Engine
• Proficient in 3D mathematics
• 3D modeling knowledge
• Bachelor’s or Master’s degree in Computer Science, Computer Engineering, Game Development or a related field

Work Perks:

• An open-minded, collaborative culture of enthusiastic creatives and technologists
• We prioritize work/life balance by providing flexible schedules PLUS a competitive PTO and holiday package
• Medical, Dental, Vision, Life, Accidental, Short-term Disability and Long-term Disability Insurance
• 401k with an Employer Match
• Spacious, ergonomic, and modern office space equipped with a kitchen that is stocked with snacks, drinks, and access to delicious coffee
• Fun and exciting team building activities

Working Conditions:

• In-office 100% of the time
• The person in this position must be able to stay stationary for long periods of time
• Some travel may be required for this role
• Some transportation of equipment may be required – up to 50 pounds

Job Location: On-Site – Orlando, Florida.

Direct Applicants Only. No recruiters, please.

Mass Virtual is an Equal Opportunity employer. All qualified applicants will receive consideration for employment without regard to sex, gender identity, sexual orientation, race, color, religious creed, national origin, physical or mental disability, protected veteran status, or any other characteristic protected by law.

Mass Virtual values the service veterans and their family members have given to our country and support the hiring of veterans, returning service members and military spouses.
Event Type
Job Posting
TimeSaturday, 27 July 20248:18am - 8:20am MDT
Location
8:20am-8:22am
**Sony [Intern] Engineer / Researcher - Audio Signal Processing**
Description[Position Summary]

Sony has created life-changing values to fill the world with emotion through the power of creativity and technology.
At Sony Technology Development Laboratories (TDL) we've contributed to Sony's various products and services to create Kando and social value with our technological power and expertise.
Our audio research group in TDL focuses on development of cutting-edge audio signal processing technology to create next-generation products and services.
Our research engineers work with those from diverse professions and work on exciting range of projects including: developing real-time signal processing technology integrated with ultra-low latency hardware, prototyping microphone system to capture spatial sound fields, and investigating machine learning applications to audio-related complex problems.
We're looking for a research engineers who are interested in sound, audio, and music, and have strong passion and will to contribute to Sony's activities.
As a research engineer, you will work on one of the most critical project in our group with certain contribution to our future research programme and business.

[Working environment]

Main offices of Sony Corporation are located at Shinagawa, Osaki and Minatomirai(Yokohama) in Japan.
Please see the video below to gain some insight into the workplace at our company.
https://www.youtube.com/watch?v=oHYviwUv21o

Although the offices are in Japan, you can work in an English-speaking environment.
If you are curious about what it's like to work as an international employee at Sony in Japan, please see the webpage below.
https://note.com/sonycorporation/n/n7a022b3f19c8

With our technology, we empower creators to express themselves in new ways.
We are building a future full of exciting advances in entertainment. Why not join us in this exciting place at Sony, to create the next emotion?

[Responsibilities]

Sony's current mission is "Fill the world with emotion, through the power of creativity and technology". As R&D division exploring sound and acoustuc research, we believe it is necessary to develop new sound technologies for entertainment in addition to the consumer audio products we have contributed to. To this end, we are considering strengthening machine learning and acoustic simulation, especially as an approach to technology, in addition to conventional signal processing technology. We are recruiting people who meet this objective.
Specifically, there is a need for accurate and real-time simulation technology for Spatial audio. A wide range of subjects are covered, including estimation of HRTF (Head Related Transfer Funcution) required for virtual sound image localization, estimation of sound behavior in a room by wave propagation, and vibration simulation of loudspeaker and microphone mechanism. And while this has traditionally been done in modeling, it's also possible to get new efficiencies by working on the latest methods using machine learning.
During the internship period, we expect that interns will tackle the development of novel methods based on state-of-the-art research papers.

[Required qualifications]

- Bachelor's degree in AI/Machine Learning, Computer Science, a related technical field, or equivalent practical experience

- 5 years of experience or professional skills in one or more general purpose programming languages, including Python, Matlab, or C/C++

- 2 years of experience in fields related to audio or speech signal processing

- Ability to speak and write in English fluently and idiomatically

[Preferred qualifications]

- Advanced degree in AI/Machine Learning, Computer Science, Electrical Engineering, or a related technical field

- First-author publications at peer-reviewed Journal or conference in the field of audio signal processing such as IEEE Transactions, JASA, ICASSP, JSV(Journal of Sound and Vibration), and Interspeech

- Experience of applying Machine Learning to solve issues regarding Acoustical Physics : Simulation of acoustical wave propagation behavior

- Experience of handling both research and development

- Experience of architecting and developing solutions to ambiguous problems

- The ability to deliver on tight deadlines and adapt to evolving or changing requirements

- Excellent verbal and written communication skills in English

- Basic verbal and written communication skills in Japanese, and willingness in learning Japanese

- Experience and know-how in content creation using DAW (Pro Tools/Reaper, etc.), game engines (Unreal Engine, Unity, etc.), and sound engines (Wwise, etc.)

[Product,Service]

VR/Game sound solution, Sound production solution for entertainment industry, Digital health solution using sound/vibration and Consumer/B2B audio products

[Development Environment]

Python, Matlab, C/C++, COMSOL, etc.

[Application Requirements]

Essay: Required
Coding test: Not Required
Event Type
Job Posting
TimeSaturday, 27 July 20248:20am - 8:22am MDT
Location
8:22am-8:24am
**Sony[Internship] - AI Application Engineer**
Description"Join our team of Research and Development engineers and embark on an exciting journey of applied research and prototype development! As part of our diverse and innovative projects, you will address real-world challenges in natural language processing, computer vision, machine learning, human-computer interaction, cloud services, computer graphics, data analysis, and their intersections. At Sony Group, encompassing Sony, Sony Pictures Entertainment, Sony Music Entertainment, Sony Interactive Entertainment, and Sony Life Insurance, you will have the opportunity to propose cutting-edge user and creator experiences that contribute to various businesses.

Here are some ongoing projects you could participate in:

■ The Future of Content Production - VIRTUAL PRODUCTION
Sony is enabling creators to embrace the innovative approach of content production through virtual production by developing technologies and providing solutions. We are exploring AI utilization for generating 3D scenes and assets to deliver end-to-end creative services.
https://square.sony.com/ces2024/virtual-production/

■ Sensing & Interactive Technology Showcase for Location Based Entertainment
Sony is advancing Proof of Concept for immersive experiences through intra-group collaboration to enhance the utilization value of content IP. We are researching and developing AI utilization for tasks like image-to-image and video generation to offer novel user experiences in Location Based Entertainment.
https://square.sony.com/ces2024/immersive-room/

■ Mobility Sensing
Demonstrating the evolution of Sony's imaging and sensing technology contributing to mobility safety, including specific mobility sensing technologies such as CMOS image sensors and LiDAR. Leveraging AI such as LLM and Vision & Language, we are engaged in research and development to enrich user experiences in Mobility.
https://square.sony.com/ces2024/mobility-sensing/

If you are enthusiastic about applying deep learning technologies to real-world challenges and wish to contribute to groundbreaking projects at Sony, we eagerly await your application. Join our team and unleash your potential to make a meaningful impact on the world!"
Event Type
Job Posting
TimeSaturday, 27 July 20248:22am - 8:24am MDT
Location
8:24am-8:26am
**Sony[Full-Time] - Researcher/Engineer (Realtime Surgical Simulator)**
Description"Our mission is to conduct innovative research and development related to robotics to create core technologies that will differentiate next-generation products. Many researchers working on a wide range of technologies from hardware to software, including mechanical systems, actuators, sensors, control, planning, and learning, are collaborating to develop robots for home, industrial, and medical applications that provide physical support, and medical simulators that apply robotics.

We are looking for a research and development reseacher and engineer who will be involved in the development of medical simulators. In order to reproduce authentic physical operations in real time, we would like you to be involved in the development of technologies in virtual space, such as physics engines that are both fast and accurate, and algorithms that reproduce interactions with objects, as well as technologies in real space, such as haptics and robotics, that allow users to accurately experience and operate them."
Event Type
Job Posting
TimeSaturday, 27 July 20248:24am - 8:26am MDT
Location
8:26am-8:28am
SDE2 AI/ML Engineer
DescriptionJoin the frontier of sports video technology at VideoVerse, where we harness the power of AI to redefine the viewing experience. As a Machine Learning Engineering Intern, you'll dive into the heart of AI/ML technologies that interact with exclusive sports video content. If you’re excited about AI and sports, you’re in the right place! ⚾🤖🎥

What You’ll Do:
Develop and enhance ML models for video analysis, using advanced Large Language Models (LLMs) and Video Language Models (VLMs) to improve the interactivity and intelligence of sports video content.
Work on optimizing existing algorithms and architectures to boost efficiency and effectiveness.
Conduct rigorous evaluations of AI models to ensure they meet our high production standards. 🎯

What You’ll Need:
Proficiency in Python, with hands-on experience in PyTorch and TensorFlow.
A solid understanding of machine learning principles and a knack for problem-solving in complex systems.
Eagerness to work in a dynamic, fast-paced environment where your work rapidly transitions into real-world applications. 🚀

What You’ll Gain:
In-depth experience with AI/ML applications in processing and enhancing sports video content.
A chance to work with exclusive sports video data from some of the biggest names in the industry.

Who You Are:
A quick learner who’s deeply passionate about AI and eager to apply it to real-world problems.
A robust problem-solver with meticulous attention to detail.
Enthusiastic about both technology and sports, excited to merge these interests in innovative ways. 🏅
Event Type
Job Posting
TimeSaturday, 27 July 20248:26am - 8:28am MDT
Location
8:28am-8:30am
Senior Backend Engineer
DescriptionDescription
You will work on building generative AI inference infra at an unprecedented scale. You’ll be responsible for Luma’s REST APIs, and backend systems. You will build infrastructure with thousands of GPUs in production serving SOTA machine-learning models to millions of Luma users. You'll work closely with the research team to rapidly prototype, build, and optimize inference pipelines, and compute.

Startup Mindset

Value velocity and execution.

Communicate clearly.

Focus on building what will matter to users and the product.

Be resourceful at finding creative ways to overcome challenges.

Requirements
Requirement of 5+ years of experience as an industry software engineer, we will not consider new grads for this role.

Proficiency in Python.

Experience deploying with Docker and Kubernetes.

Good understanding of security and authentication.

Experience designing and shipping state-of-the-art and high-traffic REST APIs.

Experience deploying ML models is a strong plus but not required.

Please note this role is not meant for recent grads.

Benefits
Equity grant to reflect the incredible value you will bring to Luma, with annual refreshes.

Excellent salary and benefits.

Full health, dental, and vision coverage.

Latest and greatest gear.

Stipends towards wellness, house cleaner, and phone/internet.

Unlimited paid time off with 12 days minimum.

Unlimited sick days.

Why Join Luma?
You will get to work with the world's best AI researchers, shipping their research to millions of users around the world

You will be equipped with all the tools, technologies, resources, and AI tools you need to get the job done

We build. We ship. Your work will matter to people.

We are building a very widely usable product, and you’ll get to work on an equally wide variety of challenging problems.

We have fantastic traction from early customers, whom you’ll get to work directly with.

We have the backing of some of the best VCs in Silicon Valley, and Angels from across the industry.
Event Type
Job Posting
TimeSaturday, 27 July 20248:28am - 8:30am MDT
Location
8:30am-8:32am
Senior AI Engineer, AI Inference Systems
DescriptionDescription
Who we are looking for:
We need a relentless engineer with 3+ years of experience overseeing and being responsible for optimizing our LLM inference engine. Ensuring they are performant, scalable, and cost-efficient. You will work alongside equally talented and driven teammates implementing cutting-edge AI inference engines. We need someone who is reliable and has high standards.

Here's why we might not be the right fit for you:
• We work hard and have a high-velocity environment with lots of growth opportunities.
• We value exceptional performance and continuous improvement. We believe that if you aren't constantly learning, you aren't growing.
• You will be responsible and accountable for making high-impact decisions that determine Chai's future

Here are the top 2 reasons why you should join us:
• Exponential growth. 1 Million MAU. Join the team that gets us to 100 million MAU
• Craftsmanship. Build something beautiful

Requirements
Requirements:
• Familiar with vLLM, quantization, and current techniques of LLM optimization
• 3+ years of experience in software engineering
• Bachelor or Master degree from a leading academic institution

Here is our tech stack:
• Front end: Python, Flutter, Dart
• Back end: Python, GCP, Redis, Kubernetes

$250-350K + Equity | PALO ALTO, CA
Event Type
Job Posting
TimeSaturday, 27 July 20248:30am - 8:32am MDT
Location
8:32am-8:34am
Software Engineer VI (Full Stack)
DescriptionDescription
Who we are looking for:
We need a staff engineer with 3+ years of experience in building scalable infrastructure from the ground up, and who can manage and grow our Engineering team from 3 to 10 people within the next year. We need someone who is both reliable and big-picture thinking.

Requirements
Requirements:
• Bachelor's degree from a leading academic institution
• 6+ years of experience in backend engineering
• Familiar with Kubernetes and Python

Here is our tech stack:
• Front end: Python, Flutter, Dart
• Back end: Python, GCP, Redis, Kubernetes

$275-450K + Equity | PALO ALTO, CA
Event Type
Job Posting
TimeSaturday, 27 July 20248:32am - 8:34am MDT
Location
8:34am-8:36am
2024 Intern, Architecture Modeling
Description***Link to apply: https://grnh.se/643b70c32us***

Lab Summary: The Samsung SOC Lab vision provides innovative SoC architecture, bus / memory subsystem, multimedia subsystems and key IP blocks for future Samsung Galaxy products (Smartphones, tablets and future devices). We are defining the high performance SoC architecture development for various Galaxy device lineups. This lab collaborates with Samsung's strategic SoC partners, Samsung MX headquarter team, and key R&D teams around the globe to innovate and reinvent technology that will positively impact millions of people around the world via the Galaxy flagship products.

Position Summary: We are looking for an intern to help build models for analysis of new SoC architectures and features for next generation mobile products. An architecture foundation and SoC modelling experience is desired for this intern. We are seeking a student or new grad who can accommodate a 6-month internship.

Position Responsibilities:
- Perform performance modeling and analysis of hardware features, applications, benchmarks, and uses cases.
- Analyze system-level architectural trade-offs (across mapping of workload to CPU, GPU, NPU, ISP, memory subsystems, and system software). Right size IPs within PPA constraint.
- Develop SoC performance models to help evaluate PPA (power, performance, area) targets including CPU, GPU, ISP, NPU – particularly around mobile platforms.
- Leverage Industry standard tools and/or create in house tools to speed up performance evaluation and analysis.
- Work across the organization to analyze workload and decompose, map workload components to IPs to optimize system performance, energy.
- Working with teams [Application, OS, Driver] to identify, analyze and optimize critical use cases including immersive, camera, AI, Display, Multimedia and gaming applications.
- Evaluate architecture proposal performance benefits in collaboration with SoC Architects and communicate the results across related engineering audiences (SW, HW, Architecture, Leadership).


Required Skills:
- Pursuing or completed PhD degree in Electrical/Computer Engineering, or related discipline
- Available for a 6-month internship
- Proficient in C/C++ and understanding of architecture model development using SystemC
- System-C based performance modeling or some experience with Platform Architect or ModelSim or VisualSim
- Good understanding of computer architecture
- Experience creating or integrating simulation models of multi-core SoC subsystems at different levels of abstraction (e.g., cycle-accurate and TLM)
Event Type
Job Posting
TimeSaturday, 27 July 20248:34am - 8:36am MDT
Location
8:36am-8:38am
Fully-funded postdoc position available in Neural PDEs for Robotics
DescriptionThe Cognitive Robot Autonomy and Learning (CoRAL) Lab, led by Professor Ahmed Qureshi, has an immediate opening for a postdoctoral position focused on Partial Differential Equations (PDEs) and machine learning for robot motion control.

Some of the related papers are available here:
https://arxiv.org/abs/2210.00120
https://arxiv.org/abs/2306.00616
https://arxiv.org/abs/2403.05765

The candidates must have a strong background in Applied Mathematics, PDEs, and Machine Learning. Interested candidates should apply with

- Statement of interest relevant to the job posting,
- CV
- Transcripts

To be considered, please send all materials to ahqureshi.purdue@gmail.com

The position is fully funded, initially open for one year, and will be renewed annually based on performance. The Cognitive Robot Autonomy and Learning (CoRAL) Lab, is within the Department of Computer Science at Purdue University. The lab offers an excellent environment for exploring different aspects of robotics, from algorithm development to real-robot implementations. Further information can be found at:
https://corallab.net/
https://www.cs.purdue.edu/
Event Type
Job Posting
TimeSaturday, 27 July 20248:36am - 8:38am MDT
Location
8:38am-8:40am
Machine Learning Engineering Intern
DescriptionJoin the frontier of sports video technology at VideoVerse, where we harness the power of AI to redefine the viewing experience. As a Machine Learning Engineering Intern, you'll dive into the heart of AI/ML technologies that interact with exclusive sports video content. If you’re excited about AI and sports, you’re in the right place! ⚾🤖🎥

What You’ll Do:
Develop and enhance ML models for video analysis, using advanced Large Language Models (LLMs) and Video Language Models (VLMs) to improve the interactivity and intelligence of sports video content.
Work on optimizing existing algorithms and architectures to boost efficiency and effectiveness.
Conduct rigorous evaluations of AI models to ensure they meet our high production standards. 🎯

What You’ll Need:
Proficiency in Python, with hands-on experience in PyTorch and TensorFlow.
A solid understanding of machine learning principles and a knack for problem-solving in complex systems.
Eagerness to work in a dynamic, fast-paced environment where your work rapidly transitions into real-world applications. 🚀

What You’ll Gain:
In-depth experience with AI/ML applications in processing and enhancing sports video content.
A chance to work with exclusive sports video data from some of the biggest names in the industry.
Pre-Placement Offer (PPO) if you meet our engineering excellence criteria. 🌟

Who You Are:
A quick learner who’s deeply passionate about AI and eager to apply it to real-world problems.
A robust problem-solver with meticulous attention to detail.
Enthusiastic about both technology and sports, excited to merge these interests in innovative ways. 🏅
Event Type
Job Posting
TimeSaturday, 27 July 20248:38am - 8:40am MDT
Location
8:40am-8:42am
Senior Machine Learning Engineer
DescriptionRequirements
Experience
4+ years of relevant experience or demonstration of high-impact projects as a Data Engineer, Machine Learning Engineer, or Data Scientist, dealing with large amounts of data on a daily basis.

Have a strong belief in the criticality of high-quality data and are highly motivated to work with the associated challenges.

Have experience working in large distributed systems.

Experience using SQL, Spark, or other tools for processing large amounts of data.

Please note this role is not meant for recent grads.

Benefits
Equity grant to reflect the incredible value you will bring to Luma, with annual refreshes.

Excellent salary and benefits.

Full health, dental, and vision coverage.

Latest and greatest gear.

Stipends towards wellness, house cleaner, and phone/internet.

Unlimited paid time off with 12 days minimum.

Unlimited sick days.

Why Join Luma AI?
You will get to work with the world's best AI researchers, shipping their research to millions of users around the world.

You will be equipped with all the tools, technologies, resources, and AI tools you need to get the job done

We build. We ship. Your work will matter to people.

We are building a very widely usable product, and you’ll get to work on an equally wide variety of challenging problems.

We have fantastic traction from early customers, whom you’ll get to work directly with.

We have the backing of some of the best VCs in Silicon Valley, and Angels from across the industry.
Event Type
Job Posting
TimeSaturday, 27 July 20248:40am - 8:42am MDT
Location
8:42am-8:44am
ML Infra Engineer, Recommender Systems
DescriptionDescription
Who we are looking for:
We need a Staff ML Infra Engineer with 3+ years of experience in building scalable ML infrastructure from the ground up, and who can manage and grow our Engineering team from 12 to 50 people within the next 18 months.

Requirements
Bachelor's degree from a leading academic institution

3+ years of experience in backend engineering

Familiar with Kubernetes and Python

Familiar with Apache Kafka and Spark

Here is our tech stack:

Front end: Python, Flutter, Dart

Back end: Python, GCP, Redis, Kubernetes

$300-450K + Equity | PALO ALTO, CA
Event Type
Job Posting
TimeSaturday, 27 July 20248:42am - 8:44am MDT
Location
8:44am-8:46am
SDE 1 Fullstack - Sales Engineer
DescriptionJoin VideoVerse, where cutting-edge technology meets the dynamic world of sports video. As a Customer / Sales Engineer, you will bridge the gap between our tech team and our clients by facilitating advanced solutions and ensuring exceptional service delivery. Ready to transform client experiences through technology? Let’s get started! 🚀📹

Roles and Responsibilities:
PoC Pioneer: Design and implement full-stack solutions for proof of concepts with major clients. Show how our tech can transform their sports video experience. 🖥️🔧
Incident Guru: Act as the first line of technical support during customer incidents, providing prompt root cause analysis and resolution to maintain high service levels. ⚡🔍
Client Champion: Work closely with clients to understand their technical needs and challenges, ensuring our solutions are perfectly aligned with their business goals. 🤝💼

Desired Skills & Experience:
Full-Stack Expertise: Strong skills in JavaScript, TypeScript, ReactJS, Node.js, and familiarity with RESTful APIs and database management.
Problem Solver: Quick thinking and effective under pressure, able to conduct thorough root cause analysis and solve complex issues in real-time. 🧠⏳
Communicative Collaborator: Excellent communication skills to clearly explain technical details and interact with both technical and non-technical stakeholders. 🗣️🌐

What We Offer:

The opportunity to work with major players in the sports industry and see your solutions in action.
A collaborative environment where technical and customer service skills are valued and developed.
A role that is pivotal to the success and satisfaction of our customers and their experience with our products.

Are you ready to leverage your full-stack skills to make a real impact in the sports technology field? Apply now to become a key player in our Customer / Sales Engineering team at VideoVerse!
Event Type
Job Posting
TimeSaturday, 27 July 20248:44am - 8:46am MDT
Location
8:46am-8:48am
Lead SoC Architect GPU
DescriptionLead SoC Architect GPU, Graphics
at Samsung Research America
665 Clyde Avenue, Mountain View, CA, USA

Lab Overview:

The Samsung SOC Lab vision provides innovative SoC architecture, bus / memory subsystem, multimedia subsystems and key IP blocks for future Samsung Galaxy products (Smartphones, tablets and future devices). We are defining the high performance SoC architecture development for various Galaxy device lineups. This lab collaborates with Samsung's strategic SoC partners, Samsung MX headquarter team, and key R&D teams around the globe to innovate and reinvent technology that will positively impact millions of people around the world via the Galaxy flagship products.

Position Summary:

We are looking for a Lead SOC Architect for next generation SOCs. This is a highly visible hands on role leading individual and team contributions to GPU sub-system architecture, interface, performance and power tradeoffs.

Position Responsibilities:

Guide on development of innovative GPU Architectural and microarchitectural features to boost PPA (Performance, Power and Area) on various targeted workloads in next generation SOCs
Identify and deliver GPU subsystem architecture proposals for products in new and existing markets
Evaluate architecture proposal benefits in collaboration with team of SoC Architects and communicate the results across related engineering audiences (SW, HW, Architecture, Leadership)
Perform high-level performance modeling/simulation and analysis of GPU features, applications, benchmarks, and complex uses cases
Direct and orchestrate performance modeling, and studies to support inclusion of these features in the next generation “Fabric, System cache and DRAM controller” microarchitecture based on performance, area or power improvement
Deliver architecture/microarchitecture proposals and specifications to the design team and articulate them effectively across audiences ranging from hardware & software engineers to architecture community peers, and to technology leadership
Collaborate with silicon bring-up and product teams to verify and debug the proposal and its delivered performance
Collaborate across teams to bring microarchitectural proposals to fruition across the SOC, Driver, OS, System through detailed documentations
Required Skills:

BSc, Masters, or PhD in Computer Science/Engineering, or equivalent combination of education, training, and experience
15+ years of experience in SOC or ASIC design and architecture
Prior direct experience (> 7 years) in GPU subsystem architecture or microarchitecture is required
High proficiency in architecture analysis and performance modeling, ranging from simple analytical models to complex cycle accurate performance model and correlation, especially around GPU IPs
Ability to leverage existing simulation capabilities [GEM5, FastSIM, Platform Architect] or create new simulation capabilities when necessary
Detailed knowledge of ARM bus infrastructure (ACE/AXI/AHB), GPU architecture and new development
Leadership across hardware, software, and platform groups to align all parties to a common vision
Our total rewards programs are designed to motivate and engage exceptional talent. The base pay range for roles at this level is listed below, but may be higher or lower in other states due to geographic differentials in the labor market. Within the base pay range, individual rates depend on a number of factors—including the role’s function and location as well as the individual’s knowledge, skills, experience, education and training. This is part of our comprehensive compensation package with annual bonus eligibility and generous benefits to help you live life well.
Base Pay Range
$211,500—$328,500 USD
Additional Information

Essential Job Functions

This position will be performed in an office setting. The position will require the incumbent to sit and stand at a desk, communicate in person and by telephone, and frequently operate standard office equipment, such as telephones and computers.

Samsung Research America is committed to complying with all Federal, State and local laws related to the employment of qualified individuals with disabilities. If you are an individual with a disability and would like to request a reasonable accommodation as part of the employment selection process, please contact the recruiter or email sratalent@samsung.com.

Affirmative Action / Equal Opportunity

Samsung Research America is an Affirmative Action and Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, or status as a protected veteran.

For more information regarding protection from discrimination under Federal law for applicants and employees, please refer to the links below.
Event Type
Job Posting
TimeSaturday, 27 July 20248:46am - 8:48am MDT
Location
8:48am-8:50am
SoC Architect, Media, Computer vision and Neural Engine
DescriptionSoC Architect, Media, Computer vision and Neural Engine
at Samsung Research America
665 Clyde Avenue, Mountain View, CA, USA


Lab Overview:

The Samsung SOC Lab creates high performance SoC architecture for various Galaxy device lineups. This lab collaborates with Samsung's strategic SoC partners, Samsung MX headquarter team, and key R&D teams around the globe to innovate and reinvent technology that will positively impact millions of people around the world via the Galaxy flagship products.



Position Summary:

We are looking for a SOC Architect to lead architecture of Media, Computer Vision and Neural engine in next generation SOCs. This is a highly visible hands-on role technical leadership role.



Position Responsibilities:

Guide on development of innovative Computer vision and Neural Engine Architectural and microarchitectural features to boost KPIs (Key Performance Indicators) on various targeted workloads in next generation SOCs
Innovate, create and deliver Media, Computer Vision and Neural Engine architecture proposals for products in new and existing markets
Evaluate architecture proposal benefits in collaboration with team of SoC Architects and communicate the results across related engineering audiences (SW, HW, Architecture, Leadership)
Perform high-level performance modeling/simulation and analysis of Media, Computer Vision and Neural Engine features, applications, benchmarks, and complex uses cases
Create performance models and studies to support inclusion of these features in the next generation SoC architecture based on performance, area or power improvement
Collaborate with workload characterization to verify and debug the proposal and its delivered performance


Required Skills:

BSc, Masters or PhD in Computer Science/Engineering, or equivalent combination of education, training, and experience
10+ years of experience in SOC or ASIC RTL design
Prior direct experience (> 7 years) in hardware architecture or RTL design is required
High proficiency in architecture analysis and performance modeling, ranging from simple analytical models to complex cycle accurate performance model and correlation, especially around Computer vision and Neural Engine
Ability to leverage existing simulation capabilities [GEM5, FastSIM, VisualSim] or create new simulation capabilities when necessary
Detailed knowledge of ARM bus infrastructure (ACE/AXI/AHB), existing and emerging Media, Computer Vision and Neural Engine
Leadership across hardware, software, and platform groups to align all parties to a common vision
Our total rewards programs are designed to motivate and engage exceptional talent. The base pay range for roles at this level is listed below, but may be higher or lower in other states due to geographic differentials in the labor market. Within the base pay range, individual rates depend on a number of factors—including the role’s function and location as well as the individual’s knowledge, skills, experience, education and training. This is part of our comprehensive compensation package with annual bonus eligibility and generous benefits to help you live life well.
Base Pay Range
$188,400—$282,450 USD
Additional Information

Essential Job Functions

This position will be performed in an office setting. The position will require the incumbent to sit and stand at a desk, communicate in person and by telephone, and frequently operate standard office equipment, such as telephones and computers.

Samsung Research America is committed to complying with all Federal, State and local laws related to the employment of qualified individuals with disabilities. If you are an individual with a disability and would like to request a reasonable accommodation as part of the employment selection process, please contact the recruiter or email sratalent@samsung.com.

Affirmative Action / Equal Opportunity

Samsung Research America is an Affirmative Action and Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, or status as a protected veteran.

For more information regarding protection from discrimination under Federal law for applicants and employees, please refer to the links below.
Event Type
Job Posting
TimeSaturday, 27 July 20248:48am - 8:50am MDT
Location
8:50am-8:52am
Postdoctoral Researcher in Generative 3D AI - Trinity College Dublin, Ireland
DescriptionWe are seeking a highly motivated candidate for a fully funded postdoctoral researcher
position to work in 3D computer graphics and 3D computer vision.

The successful candidate will join the 3D Graphics and Vision research group led by
Prof. Binh-Son Hua at the School of Computer Science and Statistics, Trinity College
Dublin, Ireland to work on topics related to generative AI in the 3D domain.

The School of Computer Science and Statistics at Trinity College Dublin is a collegiate,
friendly, and research-intensive centre for academic study and research excellence. The
School has been ranked #1 in Ireland, top 25 in Europe, and top 100 Worldwide (QS
Subject Rankings 2018, 2019, 2020, 2021).

The postdoctoral researcher is expected to conduct fundamental research and publish
in top-tier computer vision and computer graphics conferences (CVPR, ECCV, ICCV,
SIGGRAPH) and journals (TPAMI, IJCV). Other responsibilities include supporting
graduate or undergraduate students with technical guidance and engagement in other
research activities such as paper reviews, reading group, workshop organization, etc.
Event Type
Job Posting
TimeSaturday, 27 July 20248:50am - 8:52am MDT
Location
8:52am-8:54am
Senior Software Engineer - Data Infrastructure
DescriptionDescription
Startup mindset

Value velocity and execution.

Communicate clearly.

Focus on building what will matter to users and the product.

Be resourceful at finding creative ways to overcome challenges.

Roles and Responsibilities

Design, build and automate infrastructure for processing data across multiple clusters of thousands of GPUs.

Work with researchers to identify and implement technical data requirements, and optimize distributed loading for model training.

Work cross-functionally for diverse backend engineering needs.

Design & build performant infrastructure to manage and leverage large-scale datasets for our model training.

Requirements
Experience
Very strong generalist Python coding.

Requirement of 5+ years of engineering, including 2+ years of work experience in petabyte-level data processing.

Experience engineering large-scale systems that process and serve petabytes of data.

Deep understanding of Kubernetes, SLURM, Ray, and other cluster orchestration systems.

Experience working with visual data.

Experience working closely with ML is a strong plus.

Please note this role is not meant for recent grads.

Benefits
Equity grant to reflect the incredible value you will bring to Luma, with annual refreshes.

Excellent salary and benefits.

Full health, dental, and vision coverage.

Latest and greatest gear.

Stipends towards wellness, house cleaner, and phone/internet.

Unlimited paid time off with 12 days minimum.

Unlimited sick days.

Why Join Luma AI?
You will get to work with the world's best AI researchers, shipping their research to millions of users around the world

You will be equipped with all the tools, technologies, resources, and AI tools you need to get the job done

We build. We ship. Your work will matter to people.

We are building a very widely usable product, and you’ll get to work on an equally wide variety of challenging problems.

We have fantastic traction from early customers, whom you’ll get to work directly with.

We have the backing of some of the best VCs in Silicon Valley, and Angels from across the industry.
Event Type
Job Posting
TimeSaturday, 27 July 20248:52am - 8:54am MDT
Location
8:54am-8:56am
Senior iOS Engineer
DescriptionRequirements
Experience
5+ years of deep expertise in developing and shipping delightful native iOS apps.

Strong software development skills, and proficiency in either Swift or Objective-C.

Experience working across the stack, interacting with a web server and local file systems.

Deep experience working with AVFoundation and/or Video ToolBox is a strong plus.

Experience building image, and video editing apps is a plus.

Please note this role is not meant for recent grads.

Benefits
Equity grant to reflect the incredible value you will bring to Luma, with annual refreshes.

Excellent salary and benefits.

Full health, dental, and vision coverage.

Latest and greatest gear.

Stipends towards wellness, house cleaner, and phone/internet.

Unlimited paid time off with 12 days minimum.

Unlimited sick days.

Why Join Luma?
In any role here, you will work with people experts in their field, and learn a *lot*

We build. We ship. Your work will matter to people.

We are building a very widely usable product, and you’ll get to work on an equally wide variety of challenging problems.

We have fantastic traction from early customers, whom you’ll get to work directly with.

We have the backing of some of the best VCs in Silicon Valley, and Angels from across the industry.
Event Type
Job Posting
TimeSaturday, 27 July 20248:54am - 8:56am MDT
Location
8:56am-8:58am
Staff Software Engineer, Core AI & Growth
DescriptionRequirements
Qualifications

1. Bachelor's degree or higher in Computer Science or a related field. A total of 5-8 years of experience in software engineering.

2. Fast learner and self-starter as a full-stack engineer. A broad range of tech skills is preferred. Must have both front-end (such as React) and server-side skills (NodeJS, Django, etc).

3. Strong product and business sense and can build a product based on customers' needs. You love building a product from the ground up.

4. Good understanding of software engineering principles and best practices. Good judgment on when to hack and when to craft.

5. A strong entrepreneurial or hacker spirit or experience in a rapidly growing startup.

6. Excellent analytical skills, with the ability to interpret data, identify trends, and make informed decisions that drive growth.

7. Able to work with senior engineers across the Asia time zone, including periodic evening meetings, and excited to work on-site with our teammates in our Sunnyvale office.

Preferred Experiences

1. Experience with successful user growth or traffic acquisition projects.

2. Experience with analytics tools (e.g., Google Analytics, Mixpanel).

3. Previously built products as individual developers as your side projects.

Benefits

1. Competitive salary and benefits package

2. Competitive stock options and performance-based bonuses

3. Comprehensive medical, dental, and vision plans

4. Professional development and growth opportunities

5. Global team offsites

6. An exciting work environment with a strong culture of innovation
Event Type
Job Posting
TimeSaturday, 27 July 20248:56am - 8:58am MDT
Location
8:58am-9am
Computer Graphics and Computational Vision Engineer
DescriptionWe are looking for a mathematically minded skilled computer graphics and computational vision programmer who can develope and implement high performance algorithms that enable us to do geospatial localization using visual inputs. Ideally the candidate has programmed on GPUS shaders etc.
Event Type
Job Posting
TimeSaturday, 27 July 20248:58am - 9:00am MDT
Location