Presentation
Meta Quest | Asgard’s Wrath 2 Cinematic Launch
Descriptioncinematic launch films, animation was achieved via motion capture with stunt performers, followed by layout, previs in Unreal. Integrating live action plates with UE5 content posed challenges, requiring adaptation of our VFX pipeline. Game assets were enhanced for cinematic quality shared between VFX teams, utilizing Unreal's meta-humans, facial performance capture.
Creators
VFX Supervisor
Creative Director

Event Type
Electronic Theater
TimeTuesday, 30 July 202412:30pm - 1:30pm MDT
LocationMile High 3C
Session TimeTuesday, 30 July 202412:30pm - 1:30pm MDT
LocationMile High 3C
Not Livestreamed
Not Recorded
Full Conference
Full Conference Supporter
Experience
Exhibitor Full Conference
Exhibitor Experience