Presentation
More Than Virtual Production: Film & Media Education with the Epic Games Ecosystem
DescriptionBeyond the advancements of In-Camera Visual Effects (ICVFX) and Virtual Production filmmaking, this Epic Games Education presentation explores the expansive opportunities for film & media education using the Epic Games ecosystem. Focusing on three key pillars— transmedia storytelling, previsualization, and motion graphics- this presentation showcases how educators can leverage these tools to empower creative arts students in new and exciting ways.
By exploring the vast library of creative tools from Epic Games such as UEFN, Twinmotion and Motion Design, this presentation illustrates how educators can integrate these tools into curricula, fostering a new generation of media creators equipped to thrive in a rapidly evolving industry. Join us as we expand film and media education, embracing the transformative potential of the Epic Games Ecosystem beyond virtual production.
By exploring the vast library of creative tools from Epic Games such as UEFN, Twinmotion and Motion Design, this presentation illustrates how educators can integrate these tools into curricula, fostering a new generation of media creators equipped to thrive in a rapidly evolving industry. Join us as we expand film and media education, embracing the transformative potential of the Epic Games Ecosystem beyond virtual production.
Contributor

Event Type
Educator's Day Session
TimeMonday, 29 July 202411:00am - 11:30am MDT
LocationRoom 207
Gaming & Interactive
Research & Education
Not Livestreamed
Not Recorded
Education
Virtual Production
Full Conference
Full Conference Supporter
Virtual Access
Experience
Exhibitor Full Conference
Exhibitor Experience
Monday