Presentation

GaussMR: Interactive Gaussian Splatting Sandbox With GPU Particles and Signed Distance Fields
DescriptionOur system enhances XR applications by employing 3D Gaussian Splatting as GPU particles for real-time interactions. Capable of processing millions of Gaussians, it integrates advanced physics simulations and achieves high-quality rendering, offering a new level of immersion in virtual environments.
Event Type
Immersive Pavilion
TimeSunday, 28 July 20241:30pm - 5:00pm MDT
Session Time & Location
Sunday, 28 July 20241:30pm - 5:00pm MDTExhibit Hall F
Monday, 29 July 202411:00am - 5:00pm MDTExhibit Hall F
Tuesday, 30 July 202411:00am - 5:00pm MDTExhibit Hall F
Wednesday, 31 July 202411:00am - 5:00pm MDTExhibit Hall F
Thursday, 1 August 202411:00am - 3:30pm MDTExhibit Hall F
Interest Areas
Gaming & Interactive
Research & Education
Keywords
AI
Interaction
Machine Learning
Real-Time
Rendering
Research
VR/AR/MR
Registration Categories
Full Conference
Full Conference Supporter
Experience
Exhibitor Full Conference
Exhibitor Experience