Presentation
Introduction to Real-Time Ray Tracing
DescriptionWe present an introduction to real-time ray tracing using DirectX Raytracing (DXR) API. Concepts demonstrated in DXR can be applied to other APIs or bridge the gap for those with offline ray-tracing knowledge. By the end of the course, participants will be able to render a triangle mesh in DXR.
Event Type
Course
TimeMonday, 29 July 202410:45am - 12:15pm MDT
LocationFour Seasons 4
Gaming & Interactive
Livestreamed
Recorded
Games
Real-Time
Rendering
Full Conference
Full Conference Supporter
Virtual Access
Exhibitor Full Conference
Monday