Presentation
Advances in Real-Time Rendering in Games, Part I
DescriptionModern video games employ a variety of sophisticated algorithms to produce groundbreaking 3D rendering pushing the visual boundaries and interactive experience of rich environments. This course brings state-of-the-art and production-proven rendering techniques for fast, interactive rendering of complex and engaging virtual worlds of video games.
This is the course to attend if you are in the game development industry or want to learn the latest and greatest techniques in the real-time rendering domain!
This is the course to attend if you are in the game development industry or want to learn the latest and greatest techniques in the real-time rendering domain!
Event Type
Course
TimeTuesday, 30 July 20249:00am - 12:15pm MDT
LocationFour Seasons 1
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Recorded
AI
Games
Geometry
Machine Learning
Real-Time
Rendering
Full Conference
Full Conference Supporter
Virtual Access
Exhibitor Full Conference
Tuesday