Presentation

Text-guided Synthesis of Crowd Animation
DescriptionThis paper presents a novel approach to automatically generate crowd behaviors from high-level text descriptions. The group-wise, velocity-field-based representation of collective agent behaviors is used and seamlessly integrated with diffusion models and large language models. This work paves the way toward automatic crowd behavior generation for virtual environments.
Event Type
Technical Paper
TimeThursday, 1 August 202410:55am - 11:05am MDT
LocationMile High 4
Session Time & Location
Sunday, 28 July 20246:00pm - 8:45pm MDTBluebird Ballroom
Thursday, 1 August 202410:45am - 12:15pm MDTMile High 4
Interest Areas
Research & Education
Recordings
Livestreamed
Recorded
Keywords
Animation
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