Presentation

GPU-accelerated Rendering of Vector Brush Strokes
DescriptionThis paper introduces GPU-accelerated rendering techniques for digital painting and animation to bridge the gap between raster and vector stroke representations, including the support for different brush types (vanilla, stamp, airbrush) and an open-source prototype system that can dynamically update stroke appearances and color fills given edited vector paths.
Event Type
Technical Paper
TimeMonday, 29 July 20249:50am - 10:00am MDT
LocationMile High 4
Session Time & Location
Sunday, 28 July 20246:00pm - 8:45pm MDTBluebird Ballroom
Monday, 29 July 20249:00am - 10:30am MDTMile High 4
Interest Areas
Research & Education
Recordings
Livestreamed
Recorded
Keywords
Geometry
Modeling
Registration Categories
Full Conference
Full Conference Supporter
Virtual Access
Exhibitor Full Conference
Monday