Presentation
A Hierarchical 3D Gaussian Representation for Real-time Rendering of Very Large Scenes
SessionFast Radiance Fields
DescriptionWe introduce a hierarchy for 3D Gaussian splatting, merging primitives in a way that preserves speed and quality. We divide the scene into chunks, each having a hierarchy that is further optimized. A consolidated hierarchy allows reconstruction and real-time rendering of very large scenes of tens of thousands of images.
Event Type
Technical Paper
TimeMonday, 29 July 20249:20am - 9:30am MDT
LocationMile High 1
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Research & Education
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Geometry
Modeling
Rendering
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Monday