Presentation

RTG-SLAM: Real-time 3D Reconstruction at Scale Using Gaussian Splatting
DescriptionRTG-SLAM is a real-time 3D reconstruction system using Gaussian splatting. It is also memory efficient, enabling reconstruction of large-scale environments. Comparisons demonstrate RTG-SLAM runs at around twice the speed of the state-of-the-art, NeRF-based SLAM, with around half the memory cost (e.g., 17.9 fps, 8.8 GB versus 8.65 fps, 17.3 GB).
Event Type
Technical Paper
TimeMonday, 29 July 20249:00am - 9:10am MDT
LocationMile High 1
Session Time & Location
Sunday, 28 July 20246:00pm - 8:45pm MDTBluebird Ballroom
Monday, 29 July 20249:00am - 10:30am MDTMile High 1
Interest Areas
Research & Education
Recordings
Livestreamed
Recorded
Keywords
Geometry
Modeling
Rendering
Registration Categories
Full Conference
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Virtual Access
Exhibitor Full Conference
Monday