Presentation

4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes
DescriptionWe present 4D-Rotor Gaussian Splatting that represents dynamic scenes with anisotropic 4D XYZT Gaussians and rotor-based 4D rotations for novel-view synthesis of dynamic scenes. The proposed method outperforms prior arts in rendering quality and achieves 277 FPS inference speed on an RTX 3090 GPU at Plenoptic Dataset.
Event Type
Technical Paper
TimeWednesday, 31 July 20242:40pm - 2:50pm MDT
LocationMile High 1
Session Time & Location
Sunday, 28 July 20246:00pm - 8:45pm MDTBluebird Ballroom
Wednesday, 31 July 20242:00pm - 3:30pm MDTMile High 1
Interest Areas
Research & Education
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Exhibitor Full Conference
Wednesday