Presentation
Compressed Skinning for Facial Blendshapes
Session3D People and Their Habitats
DescriptionWe present a new skinning decomposition method and its application to facial animation, specifically blendshape compression. Our new algorithm based on Adam with projection outperforms SOTA (Dem Bones) and even allows us to sparsify the bone-bone transformations for further compression.

Event Type
Technical Paper
TimeTuesday, 30 July 20242:50pm - 3:00pm MDT
LocationMile High 1
ACM Digital Library
Journal Papers' PDFs
Conference Papers' PDFs
Conference Papers' PDFs
Session Time & Location
Sunday, 28 July 20246:00pm - 8:45pm MDTBluebird Ballroom
Tuesday, 30 July 20242:00pm - 3:30pm MDTMile High 1
Research & Education
Livestreamed
Recorded
Animation
Geometry
Machine Learning
Modeling
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Tuesday