Presentation

67. Geometry enhanced 3D Gaussian Splatting for high quality deferred rendering
DescriptionWe proposed a novel Geometry-enhanced 3D Gaussian Splatting (GS) method and developed a deferred rendering pipeline for its rasterization, which can effectively generate real-time complex illumination effects with high-precision depth and normal information, and have applied it to XR/VR applications, including live broadcasting.
Event Type
Poster
TimeSunday, 28 July 20249:00am - 5:30pm MDT
LocationMile High Pre-Function Area
Session TimeSunday, 28 July 20249:00am - 5:30pm MDTMonday, 29 July 20249:00am - 5:30pm MDTTuesday, 30 July 20249:00am - 5:30pm MDTWednesday, 31 July 20249:00am - 5:30pm MDTThursday, 1 August 20249:00am - 5:30pm MDT
LocationMile High Pre-Function Area
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