Presenter
Michał Iwanicki
Biography
Michał Iwanicki has been working in the game industry for over 20 years. He started in CD Projekt RED, working on the first installments of "The Witcher" series as a rendering and engine programmer. At Lionhead he contributed to the engine technology for "Milo&Kate" project. As a part of the rendering team at Naughty Dog, he work on "Uncharted 3", "The Last of Us" and "Uncharted 4". Since 2014, with a brief break to help as the CTO of CD Projekt RED, he's been at Activision Central Technology team, focusing on precomputed lighting, low level systems, CPU and GPU optimizations and various hardware projects. He presented some of his previous work at GDC, SIGGRAPH, EGSR. He's one of the co-authors of the 4th edition of the "Real-Time Rendering" book.
Presentations
Course
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Recorded
AI
Games
Geometry
Machine Learning
Real-Time
Rendering
Full Conference
Full Conference Supporter
Virtual Access
Exhibitor Full Conference
Tuesday