Presenter

Thomas Roughton
Biography
Thomas Roughton is a graphics engineer at Activision Central Tech, working on rendering techniques and performance with a particular focus on the baked lighting pipeline. Previously, Thomas led development of the renderer at LiveSurface; this wide-ranging work included core engine design and development, rendering techniques to plausibly blend many layers of custom user artwork or heightmaps with real photos, and implementation of the content pipeline for internally-authored 2.5D or 3D scenes.
Presentations
Course
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Recorded
AI
Games
Geometry
Machine Learning
Real-Time
Rendering
Full Conference
Full Conference Supporter
Virtual Access
Exhibitor Full Conference
Tuesday