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Bruno is a Manager and Principal Research Scientist in the AI Lab at Autodesk Research. His work primarily addresses current challenges in computer graphics, integrating machine learning with numerical methods for the media and entertainment (M&E) industry. Before joining Autodesk, Bruno received his Ph.D. in Computer Science from the University of Montreal, under the supervision of Pierre Poulin. His doctoral research focused on enhancing numerical simulations for particle-based fluids through hybrid and data-driven methods.
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