Presenter
Biography
Yosun Chang has been building 3D software (and hacks) since 1998. She has built showcase applications for most mainstream depth sensor device; clients include Intel (Perceptual Computing/RealSense), Microsoft, Google (Project Tango + Glass), Mozilla, and more. Having taken the uncommon step to “always build something new everyday” (for the last 10-plus years), with far more than 10,000 hours of experience making apps, she hacks together remarkably polished MVPs in hackathon settings to win Grand Prizes at TechCrunch Disrupt Hackathon (two times), AT&T IoT Hackathon, Warner Brothers Shape, Microsoft Build, Intel Perceptual Computing Challenge (three times), and more. In short: She turns emerging tech into award-winning applications.) She analogizes the products in her startup studio as the well-crafted wooden sculptures, hand-made furniture, and bespoke mansion a master woodworker would build for her own home and daily use.
Presentations
Appy Hour
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Adaptive/Assistive Technology
AI
Animation
Art
Audio/Music
Capture/Scanning
Computer Vision
Display
Diversity & Inclusion
Dynamics/Simulation
Education
Games
Haptics
Health
Mathematics
Modeling
Pipeline
Real-Time
Rendering
Scientific Visualization
Streaming
Telepresence
VR/AR/MR
Full Conference
Full Conference Supporter
Experience
Exhibitor Full Conference
Exhibitor Experience
Appy Hour
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Adaptive/Assistive Technology
AI
Animation
Art
Audio/Music
Capture/Scanning
Computer Vision
Display
Diversity & Inclusion
Dynamics/Simulation
Education
Games
Haptics
Health
Modeling
Rendering
Robotics
Scientific Visualization
Streaming
Telepresence
VR/AR/MR
Full Conference
Full Conference Supporter
Experience
Exhibitor Full Conference
Exhibitor Experience
Appy Hour
Arts & Design
Gaming & Interactive
New Technologies
Research & Education
AI
Art
Capture/Scanning
Computer Vision
Display
Education
Games
Machine Learning
Mathematics
Real-Time
Full Conference
Full Conference Supporter
Experience
Exhibitor Full Conference
Exhibitor Experience
Birds of a Feather
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Not Livestreamed
Not Recorded
Adaptive/Assistive Technology
AI
Animation
Capture/Scanning
Community
Games
Imagination
Interaction
Pipeline
Productivity
Real-Time
UI/Tools
VR/AR/MR
VR/AR/XR/MR
Full Conference
Full Conference Supporter
Experience
Exhibitor Full Conference
Exhibitor Experience