Presenter

Biography
As a visual artist, I use new technologies to make invisible or immaterial subjects visible. I represent unseeable forces, structures, geometries, and histories. My applied research consists of projects ranging from virtual spatial environments, to groundbreaking scientific and historic visualizations, and dynamic interactive artworks. Transdisciplinary, cutting-edge collaborations across art, technology, the humanities, and the sciences drive my practice, and my research contributions reflect this critical centering. My creative achievements also shape and are shaped by my teaching and outreach.
Presentations
Immersive Pavilion
Arts & Design
Gaming & Interactive
New Technologies
Research & Education
Animation
Art
Audio/Music
Capture/Scanning
Design
Environment
Games
Haptics
Hardware
Interaction
Modeling
Museum
Narrative
Real-Time
Rendering
VR/AR/MR
Full Conference
Full Conference Supporter
Experience
Exhibitor Full Conference
Exhibitor Experience