Presenter

Ryusuke Villemin
Biography
RYUSUKE VILLEMIN began his career at BUF Compagnie in 2001, where he co-developed BUF’s inhouse raytracing renderer. He later moved to Japan at Square-Enix as a rendering lead to develop a
full package of physically based shaders and lights for mental ray. After working freelance for Japanese
studios like OLM Digital and Polygon Pictures, he joined Pixar in 2011 as a TD. He currently works
at Aurora Innovation, developing multi-modal rendering for the Aurora Driver, a computer system that can be integrated into cars and trucks for autonomous driving
Presentations
Talk
Research & Education
Not Livestreamed
Not Recorded
Machine Learning
Full Conference
Full Conference Supporter
Virtual Access
Exhibitor Full Conference
Thursday