Presenter
Ryusuke Villemin
Biography
RYUSUKE VILLEMIN began his career at BUF Compagnie in 2001, where he co-developed BUF’s inhouse raytracing renderer. He later moved to Japan at Square-Enix as a rendering lead to develop a
full package of physically based shaders and lights for mental ray. After working freelance for Japanese
studios like OLM Digital and Polygon Pictures, he joined Pixar in 2011 as a TD. He currently works
at Aurora Innovation, developing multi-modal rendering for the Aurora Driver, a computer system that can be integrated into cars and trucks for autonomous driving
full package of physically based shaders and lights for mental ray. After working freelance for Japanese
studios like OLM Digital and Polygon Pictures, he joined Pixar in 2011 as a TD. He currently works
at Aurora Innovation, developing multi-modal rendering for the Aurora Driver, a computer system that can be integrated into cars and trucks for autonomous driving
Presentations
Talk
Research & Education
Not Livestreamed
Not Recorded
Machine Learning
Full Conference
Full Conference Supporter
Virtual Access
Exhibitor Full Conference
Thursday