Presenter

Aurelio Reis
Biography
Aurelio ensures that real-time graphics developers worldwide have the best graphics tools possible. As the Director of Graphics Tools, he works with customers inside and outside of NVIDIA to help guide the vision and development of graphics tools like Nsight Graphics and Nsight Aftermath. Prior to life at NVIDIA, Aurelio was a Game Developer for 16 years, having worked at most of the “big publishers” on legendary titles.
Presentations
Labs
Gaming & Interactive
Dynamics/Simulation
Games
NVIDIA Lab
Pipeline
Production
Real-Time
Rendering
UI/Tools
VR/AR/MR
Workforce Training
Full Conference
Full Conference Supporter
Experience
Exhibitor Full Conference
Exhibitor Experience
Labs
Gaming & Interactive
Dynamics/Simulation
Games
NVIDIA Lab
Pipeline
Production
Real-Time
Rendering
UI/Tools
VR/AR/MR
Workforce Training
Full Conference
Full Conference Supporter
Experience
Exhibitor Full Conference
Exhibitor Experience