Session
Fast Radiance Fields
Session Chair
Event TypeTechnical Paper
TimeMonday, 29 July 20249:00am - 10:30am MDT
LocationMile High 1
Research & Education
Geometry
Modeling
Rendering
Full Conference
Full Conference Supporter
Virtual Access
Exhibitor Full Conference
Monday
Presentations
9:00am - 9:10am MDT | RTG-SLAM: Real-time 3D Reconstruction at Scale Using Gaussian Splatting | ||
9:10am - 9:20am MDT | BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes | ||
9:20am - 9:30am MDT | A Hierarchical 3D Gaussian Representation for Real-time Rendering of Very Large Scenes | ||
9:30am - 9:40am MDT | SMERF: Streamable Memory Efficient Radiance Fields for Real-time Large-scene Exploration | ||
9:40am - 9:50am MDT | 2D Gaussian Splatting for Geometrically Accurate Radiance Fields | ||
9:50am - 10:00am MDT | StopThePop: Sorted Gaussian Splatting for View-consistent Real-time Rendering | ||
10:00am - 10:30am MDT | Fast Radiance Fields - Interactive Discussion |