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DTSTART:19700308T020000
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BEGIN:VEVENT
DTSTAMP:20250522T212943Z
LOCATION:Mile High 1
DTSTART;TZID=America/Denver:20240730T111500
DTEND;TZID=America/Denver:20240730T112500
UID:siggraph_SIGGRAPH 2024_sess105_papers_659@linklings.com
SUMMARY:3D Gaussian Splatting With Deferred Reflection
DESCRIPTION:Keyang Ye, Qiming Hou, and Kun Zhou (Zhejiang University)\n\nW
 e present a deferred shading method to effectively render specular reflect
 ion with Gaussian splatting, achieving high-quality rendering superior to 
 state-of-the-art methods for both synthetic and real-world scenes. It runs
  at real-time frame rates almost identical to vanilla Gaussian splatting a
 nd produces accurate normal and environment map estimation.\n\nInterest Ar
 ea: Research & Education\n\nRecording: Livestreamed, Recorded\n\nKeyword: 
 Geometry, Modeling, Rendering\n\nRegistration Category: Full Conference, F
 ull Conference Supporter, Virtual Access, Exhibitor Full Conference, Tuesd
 ay\n\nSession Chair: Markus Steinberger (Graz University of Technology, Hu
 awei)\n\n
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