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DTSTART:19700308T020000
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DTSTAMP:20250522T212942Z
LOCATION:Mile High 4
DTSTART;TZID=America/Denver:20240801T145000
DTEND;TZID=America/Denver:20240801T150000
UID:siggraph_SIGGRAPH 2024_sess143_paperstog_111@linklings.com
SUMMARY:Learning Physically Realizable Skills for Online Packing of Genera
 l 3D Shapes
DESCRIPTION:Hang Zhao (School of Computer Science National University of D
 efense Technology), Zherong Pan (Tencent - Lightspeed Studio), Yang Yu (Na
 tional Key Laboratory for Novel Software Technology), Kai Xu (School of Co
 mputer Science National University of Defense Technology), and Hang Zhao\n
 \nWe study the problem of learning online packing skills for irregular 3D 
 shapes. The goal is to consecutively move a sequence of 3D objects with ar
 bitrary shapes into a designated container with only partial sequence obse
 rvations. Our approach considers physical realizability, involving physics
  dynamics and constraints of a placement.\n\nInterest Area: Research & Edu
 cation\n\nRecording: Livestreamed, Recorded\n\nKeyword: Animation\n\nRegis
 tration Category: Full Conference, Full Conference Supporter, Virtual Acce
 ss, Exhibitor Full Conference, Thursday\n\nSession Chair: Teseo Schneider 
 (University of Victoria)\n\n
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