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PRODID:Linklings LLC
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TZID:America/Denver
X-LIC-LOCATION:America/Denver
BEGIN:DAYLIGHT
TZOFFSETFROM:-0700
TZOFFSETTO:-0600
TZNAME:MDT
DTSTART:19700308T020000
RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU
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TZOFFSETFROM:-0600
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TZNAME:MST
DTSTART:19701101T020000
RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU
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BEGIN:VEVENT
DTSTAMP:20250522T212948Z
LOCATION:Bluebird 3A
DTSTART;TZID=America/Denver:20240731T140000
DTEND;TZID=America/Denver:20240731T153000
UID:siggraph_SIGGRAPH 2024_sess199@linklings.com
SUMMARY:Generative AI and Style Transfer
DESCRIPTION:A Diffusion-Based Texturing Pipeline for Production-Grade Asse
 ts\n\nWe introduce a pipeline for producing diverse high-quality textures 
 for UV-unwrapped 3D assets via a Stable Diffusion Model. Our method is fas
 t, controllable, and modular, allowing artists to work on production-grade
  assets and iterate quickly without making sacrifices to their standard wo
 rkflows an...\n\n\nWinnie Lin, Dmitriy Smirnov, and Richard Smith (Netflix
 )\n---------------------\nCreating Infinite Characters From a Single Templ
 ate: How Automation May Give Super Powers to 3D Artists\n\nTo help populat
 e games with 3D characters sharing a consistent art style, we propose an a
 utomated character generation pipeline that can produce a complete animata
 ble character in less than a minute from an initial template character, ba
 sed on 2D pictures and/or facial text descriptors.\n\n\nMariana Dias, Pedr
 o Coelho, Rui Figueiredo, Rita Carvalho, Veronica Orvalho, and Alexis Roch
 e (Didimo)\n---------------------\nMaking Magic With 3D Volume Style Trans
 fer\n\nDisney’s “Wish” utilized advancements in Volumetric Neural Style Tr
 ansfer in order to uniquely stylize 3D volume simulations with hand-drawn 
 2D textures and shapes. This technology helped inform and accelerate the v
 isual development process, increase the reuse and efficiency of ass...\n\n
 \nMarie Tollec and Mike Navarro (Walt Disney Animation Studios)\n---------
 ------------\nPrompt to Anything?: Exploring Generative AI's Iterative Pot
 ential in Mapping Show Production\n\n"Prompt to Anything?" highlights Mome
 nt Factory's exploration with Generative AI (Gen-AI) in enhancing location
 -based experiences and 3D mapping shows. This talk will outline our innova
 tion journey from concept to execution, demonstrating Gen-AI's integration
  possibilities into large-scale projects,...\n\n\nGuillaume Borgomano (Mom
 ent Factory)\n\nRegistration Category: Full Conference, Full Conference Su
 pporter, Virtual Access, Exhibitor Full Conference, Wednesday\n\nSession C
 hair: Sirak Ghebremusse (Industrial Light & Magic)
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