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TZID:America/Denver
X-LIC-LOCATION:America/Denver
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TZOFFSETFROM:-0700
TZOFFSETTO:-0600
TZNAME:MDT
DTSTART:19700308T020000
RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU
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BEGIN:VEVENT
DTSTAMP:20250522T212946Z
LOCATION:Room 706
DTSTART;TZID=America/Denver:20240731T154500
DTEND;TZID=America/Denver:20240731T171500
UID:siggraph_SIGGRAPH 2024_sess256_bof_131@linklings.com
SUMMARY:What IS a Cinematic?!
DESCRIPTION:Emily Hsu (Netflix Animation), Lina Halper (NVIDIA), Greg Mitc
 hell (Society for Game Cinematics), Matthew Ward (Gearbox Entertainment), 
 Brian Horn (Blizzard Entertainment), and Marianne Hayden (Skydance New Med
 ia)\n\nCinematics sit at the cross-section of film, games, and animation. 
 But… what exactly IS a cinematic? \n\nA short, a marketing trailer, a stor
 y-telling device, in-game? Real-time or pre-rendered? What tools and other
  similarities do cinematics share with other mediums? How can you prove yo
 ur ability and fit for gaming jobs with only linear media experience? \n\n
 Some of the founders of the Society for Game Cinematics will facilitate gr
 oup discussion about the opportunities for cinematics in today’s industry,
  traversing different pipelines and entertainment industries, ways of cros
 sing over between film and games, and the challenges of defining a cinemat
 ic!\n\nInterest Area: Gaming & Interactive, Production & Animation\n\nReco
 rding: Not Livestreamed, Not Recorded\n\nKeyword: Animation, Art, Games, P
 roduction, Real-Time\n\nRegistration Category: Full Conference, Full Confe
 rence Supporter, Experience, Exhibitor Full Conference, Exhibitor Experien
 ce\n\n
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